I make games that lie at the intersection of a computer game, escape room and a "camp-game", played by 30+ people and with weird hardware. It's hard to describe, but will share if I ever get around to writing more about it.
I like computer graphics and 3D/game engine tech of all kinds, I write stuff in typescript, C#, python, OpenGL/WebGL.
Will lurk and likely never post anything.
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